/*
 * Copyright 2020 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License").
 * You may not use this file except in compliance with the License.
 * A copy of the License is located at
 *
 *     http://aws.amazon.com/apache2.0/
 *
 * or in the "license" file accompanying this file. This file is distributed
 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */

#ifndef AACE_ENGINE_ALEXA_EXTERNAL_MEDIA_ADAPTER_HANDLER_INTERFACE_H
#define AACE_ENGINE_ALEXA_EXTERNAL_MEDIA_ADAPTER_HANDLER_INTERFACE_H

#include <chrono>
#include <string>
#include <vector>

#include "ExternalMediaAdapterInterface.h"
#include "ExternalMediaPlayerInterface.h"
#include <AVSCommon/Utils/RequiresShutdown.h>

#include "AACE/Alexa/ExternalMediaAdapter.h"

namespace aace {
namespace engine {
namespace alexa {

static const std::string VALIDATION_SIGNING_CERTIFICATE = "SIGNING_CERTIFICATE";
static const std::string VALIDATION_GENERATED_CERTIFICATE = "GENERATED_CERTIFICATE";
static const std::string VALIDATION_NONE = "NONE";

class PlayerInfo;

class ExternalMediaAdapterHandlerInterface : public alexaClientSDK::avsCommon::utils::RequiresShutdown {
public:
    ExternalMediaAdapterHandlerInterface( const std::string& name );
    virtual ~ExternalMediaAdapterHandlerInterface() = default;

public:
    virtual std::vector<aace::engine::alexa::PlayerInfo> authorizeDiscoveredPlayers( const std::vector<aace::engine::alexa::PlayerInfo>& authorizedPlayerList ) = 0;
    virtual bool login( const std::string& playerId, const std::string& accessToken, const std::string& userName, bool forceLogin, std::chrono::milliseconds tokenRefreshInterval ) = 0;
    virtual bool logout( const std::string& playerId ) = 0;
    virtual bool play( const std::string& playerId, const std::string& playContextToken, int64_t index, std::chrono::milliseconds offset, const std::string& skillToken, const std::string& playbackSessionId, const std::string& navigation, bool preload, const alexaClientSDK::avsCommon::avs::PlayRequestor& playRequestor ) = 0;
    virtual bool playControl( const std::string& playerId, aace::engine::alexa::RequestType requestType ) = 0;
    virtual bool seek( const std::string& playerId, std::chrono::milliseconds offset ) = 0;
    virtual bool adjustSeek( const std::string& playerId, std::chrono::milliseconds deltaOffset ) = 0;
    virtual std::vector<aace::engine::alexa::AdapterState> getAdapterStates() = 0;
};

inline ExternalMediaAdapterHandlerInterface::ExternalMediaAdapterHandlerInterface( const std::string& name ) : alexaClientSDK::avsCommon::utils::RequiresShutdown( name ) {
}

class PlayerInfo {
public:
    PlayerInfo( const std::string& localPlayerId = "", const std::string& spiVersion = "", bool authorized = false );

public:
    std::string localPlayerId;
    std::string spiVersion;
    std::string playerId;
    std::string skillToken;
    std::string playbackSessionId;
    bool authorized;
};

inline PlayerInfo::PlayerInfo( const std::string& localPlayerId, const std::string& spiVersion, bool authorized ) : localPlayerId( localPlayerId ), spiVersion( spiVersion ), authorized( authorized ) {
}

} // aace::engine::alexa
} // aace::engine
} // aace

#endif // AACE_ENGINE_ALEXA_EXTERNAL_MEDIA_ADAPTER_HANDLER_INTERFACE_H
